terça-feira, 6 de agosto de 2013


The idea behind this image was a combination of targeted studies.
I was always impressed with realistic 3D graphics, especially when they involve characters,
because of that I wanted to explore a little more on the shaders for skin with sub surface scattering,
seeking the highest level of realism that could reach and also test the tools of hair fur.
The model is based on a sculpture by Lars Bundlestick, you can check that out here: schellstudio.com

Detail images here: http://www.behance.net/gallery/Troll/10178081

quinta-feira, 25 de abril de 2013

WIP Goblin bust based on Lars Bundlestick sculpture

quarta-feira, 27 de fevereiro de 2013

WIP - Troll hair e SSS

Teste de SSS e Hair no Mental ray para XSI